Sunday, August 10, 2014

So You Want to Learn to Program a Game?

Hello, everyone reading this. I'm NicklausW, a high school freshman with nothing better to do than to just make this post. Yup, that's actually a good summary of myself.
Anyway, the reason you're here is probably because of the title: you want to learn how to program, and how to be good at it.

There's actually lots of tutorials like this out there that show how to answer that question, which is usually to teach you some C++ or Visual Basic or something like that. Are video games actually made that way these days? Usually, yes. There's been a strong foundation of programming languages set out there for you to use, yet no one feels the need to think back on this question: How did they make games before all of this was around?

Well, my dear friends, that's what makes this little blog special. We aren't just going to be making a game for a game system; instead, we're going to set a strong foundation for ourselves that so many programmers had to set on their own back in the day. Most people who can comprehend how stuff like this works (arrogance aside) don't have the time on their hands to make a tutorial out of it, however. That's why I've decided to give in a quick helping hand in attempts to expand this retro community of game devs.

So come on in and get some fresh air, because we're about to learn some new stuff, coming soon in the first part of NicklausW's How to Program the SMS.

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